Game 247: March 15, 2019the Initials Game



PlayStation VR Worlds
Developer(s)London Studio
Publisher(s)Sony Interactive Entertainment
Director(s)Russ Harding
Producer(s)Tom Handley
Andrew Jamison
James Oates
Designer(s)Simon Hermitage
Artist(s)Joel Smith
Composer(s)Joe Thwaites
Platform(s)PlayStation 4
ReleaseOctober 2016
Genre(s)Video game compilation
Mode(s)Single-player

PlayStation VR Worlds is a video game compilation developed by London Studio and published by Sony Interactive Entertainment. It was released in October 2016 as a launch game for the PlayStation 4's virtual reality headset PlayStation VR. The game includes five different experiences, including London Heist, VR Luge, Scavenger's Odyssey, Ocean Descent and Danger Ball. The game received mixed reviews upon release.

Gameplay[edit]

Game

As a virtual reality game, PlayStation VR Worlds features five different experiences, including the following:[1]

  • London Heist: It is a first-person shooter in which the player controls a mobster who is tasked to steal a diamond.
  • VR Luge: In VR Luge, the player character leans on a street luge sled and slides down a highway while evading other vehicles.
  • Scavenger's Odyssey: Players explore a sci-fi location using vehicles and defeat aliens using the Scavenger beam and pulse cannons
  • Ocean Descent: The player character descends to the depth of the ocean and observes different marine wildlife.
  • Danger Ball: Danger Ball is a sports game in which the player avatar uses their head to hit a ball.

Development[edit]

London Studio was the game's developer.[2] It was officially revealed in March 2016.[3] Prior to the game's announcement, Ocean Descent (formerly known as Into the Deep), London Heist and VR Luge were created as tech demo for the PlayStation VR. Only the London Heist level allows the use of the PlayStation Move controller.[4] The game was released on October 13, 2016 as a launch game for the virtual reality headset of PlayStation 4, PlayStation VR.[5]

Reception[edit]

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  • Mobile games accounted for over $73.8 billion or 58% of the market, with computer games at $33.1 billion and console games at $19.7 billion. Virtual and augmented reality had about $6.7 billion, while video gaming content such as online streamers generated an additional $9.3 billion.
Aggregate score
AggregatorScore
Metacritic59/100[6]
2019
Review scores
PublicationScore
GameSpot6/10[1]
IGN6/10[7]

Game 247: March 15 2019 The Initials Game Show

The game received mixed reviews according to review aggregatorMetacritic.[6] London Heist was commonly named by critics as one of the game's best levels.[1] Ocean Descent was also praised, though many critics noted it as a 'passive' experience.[7][1] Scavengers Odyssey was heavily criticized for inducing motion sickness.[8][9] The game's lack of replayability and expensive price were also criticized, with Chris Carter from Destructoid calling the title a 'paid demo'.[10]

Game 247: March 15 2019 The Initials Game On

2019

Legacy[edit]

Game 247: March 15 2019 The Initials Game 6

The London Heist level was expanded by London Studio into a full game named Blood & Truth, which was released on May 28, 2019.[11]

Game 247: March 15 2019 The Initials Games

References[edit]

  1. ^ abcdThang, Jimmy (October 5, 2016). 'PlayStation VR Worlds Review'. GameSpot. Retrieved May 7, 2019.
  2. ^Hillier, Brenna (March 15, 2016). 'PlayStation VR Worlds bundles five experiences from SCEE London'. VG 247. Retrieved May 7, 2019.
  3. ^Gibson, Brynley (March 15, 2016). 'PlayStation VR Worlds unveiled for PS4, from London Studio'. PlayStation Blog. Retrieved May 7, 2019.
  4. ^Leone, Matt (March 16, 2016). 'PlayStation VR Worlds: An action movie minigame collection'. Polygon. Retrieved May 7, 2019.
  5. ^Orland, Kyle (October 13, 2016). 'We played 14 PlayStation VR launch titles'. Ars Technica. Retrieved May 7, 2019.
  6. ^ ab'PlayStation VR Worlds Review'. Metacritic. CBS Interactive. Retrieved May 7, 2019.
  7. ^ abStapleton, Dan (October 5, 2016). 'PlayStation VR Worlds Review'. IGN. Retrieved May 7, 2019.
  8. ^Scammell, David (October 5, 2016). 'Don't play PlayStation VR Worlds' Scavengers Odyssey after eating'. VideoGamer.com. Retrieved May 7, 2019.
  9. ^'The PlayStation VR games that made us sick'. GamesRadar. October 24, 2016. Retrieved May 7, 2019.
  10. ^Carter, Chris (October 5, 2016). 'Review: PlayStation VR Worlds'. Destructoid. Retrieved May 7, 2019.
  11. ^McCarthy, Cate (April 2, 2019). 'Blood and Truth Shows How Far VR Has Come, But Maybe Not in the Way You Might Think'. USgamer. Retrieved May 6, 2019.
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